First ever devlog!





Woo! First ever devlog!
To be completely honest I didn't think I'd get this far, I have the attention span of a goldfish in a round bowl, so thankfully I made it here!
I changed a lot from the original game. Notably all the graphics:
Before:
After
I wanted a cleaner look with less clutter, and more importantly, using less tiles. Note to self, 32x32 DOES NOT work well in GB Studio!
I also managed to complete the first maze/level. All the hallways are completed. Little bits of decoration are placed about, and all that really needs doing is adding some ambient noises to complement the background music.
Implementing an autosave function in the game was a surprisingly fun step in learning how to use this program too.
Special thanks to my friends Strait_Rarity and Bl4h8l4hBl4h for moral and technological support in this learning process. Yall both are helping me grow and become better each conversation we have.
Files
Get Escape SCP-432
Escape SCP-432
A story driven maze game, about what it takes to survive in a world of madness.
Status | In development |
Author | xxBastet |
Genre | Interactive Fiction |
Tags | 8-Bit, Exploration, Fangame, gbc, Indie, keyboard, Multiple Endings, Retro, scp |
Languages | English |
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